Vivid Vision Clinical Virtual Reality Vision therapy cnbc logo press buzz media vision therapy success story testimonial dr paul harris high resolution vr Vision therapy tool vision care tool vision therapy device amblyopia strabismus vision treatment Vivid Vision Seevividly vision care device diplopia vivid vision small oculus rift hmd head mounted display engadget manish gupta covd demo High Resolution Hardware vivid vision home Vivid Vision Optometry ACBO Australasian College of Behavioural Optometrists Vision academy sf research figure ground organization gestalt psychology illusion certified provider vivid vision provider vision therapy doctor cris miranda seevividly Oculus Rift Orange Blue Light COVD College of Optometrists in Vision Development deepstreamvr howard rose Skip Rift Setup patching headaches tuan tran tuan Checker shadows Edward Adelson shadows zach fuchs ucsf study virtual reality vision therapy gesture tracking blog header fast company James Blaha End of Year Special 2017 vivid background field Tuan Tran Virtual reality vision therapy retina diagram visual system logos news od portrait advisor default newsletters featured doctor SRC Melbourne See Vividly VR Vision therapy vive vr vive headset htc vive vr htc vr htc vive OD optometrist conference amblyopia treatment aoa optometrys meeting bundle computer leap motion xbox controller touchscreen Ponzo illusion parallel lines depth perception monocular cues the verge reading headache blurry vision double vision trouble reading blog customer success customer support jordan jordan braunstein patient success story andrea james blaha vr transformation product product shot home betsy yaros patient color colors color scheme vision therapy tool vision care dev nvidia instructions markdown reference github barnyard bounce concept art mama chicken convergence insufficiency screenshot ben backus science advisor Vivid Fusion dashboard interface optometric ring runner space screen game bubbles SIODEC optometry circle NORA neurooptometry neurorehabilitation TBI concussion head injury john drake john games game design BABO Ambiguity of Direction MC Escher Waterfall depth proximity robert